|Weapon Skills:||Depends on the Weapon she is wielding|
A sly trickster born in a whimsical realm of chaos, the Jester's abilities are shrouded in mystery. She can quickly turn the tide of battle by using any weapon and can deceive enemies with 'presents' that explode to reveal random defenses and bonuses. Her 'Move Tower' ability allows her to adapt defensive strategies and react to any combat situation, while her 'Wheel O' Fortuna' ability can grant boons or decimate friend and foe alike.
- Small Size Present - Throws down a small size present. (2 DU)
- Medium Size Present - Throws down a medium size present. (3 DU)
- Big Size Present - Throws down a big size present. (4 DU)
- Wheel o' Fortuna - Opens up a little Slot Machine-like minigame. The outcome varies depending on the combinations you get (e.g., all goblins or crystals). This can vary from upgrading all hero defenses to making all enemies golden.
- Move Tower - Allows a placed hero defense to be moved around the battlefield within a small radius around the hero. Also note that Series EV defenses cannot be rotated. The Cooldown is 10 seconds and it cost no Mana